AI Insights · Timothy · October 2021
Top 5 Tycoon Games on Android in Colombia Q3 2021
Explore the performance of the leading tycoon games on the Android platform in Colombia during Q3 2021, highlighting trends in downloads, revenue, and active users.
During the third quarter of 2021, the top 5 tycoon games on the Android platform in Colombia displayed varied performance in terms of downloads, revenue, and active users. Here's a detailed look at the trends for each game based on data from Sensor Tower.
Township from Playrix saw fluctuating weekly downloads, starting at approximately 11.5K at the beginning of July and peaking at around 12.3K in the week of July 5. Downloads dipped mid-quarter but rebounded to 11.1K by the end of August. Weekly revenue also varied, starting at $1.3K and peaking at $1.7K in late August. Active users remained relatively stable, averaging around 100K throughout the quarter.
The Simpsons™: Tapped Out by Electronic Arts experienced consistent weekly downloads, hovering around 7K to 9.5K. Revenue showed a slight dip early in the quarter, starting at $382 and dropping to as low as $48 in late August before recovering to $252 in early September. The game maintained a steady number of active users, averaging around 50K.
Megapolis: City Building Sim from Social Quantum Ltd. had stable weekly downloads, ranging from 4K to 5K. Revenue remained low but steady, peaking at $44 in early July. Active users saw a gradual increase, starting at around 3.9K and reaching 5.3K by mid-September.
Jurassic World™: The Game by Jam City, Inc. saw a notable increase in weekly revenue, peaking at $203 in late August. Downloads fluctuated, starting at 6.6K in early July and dropping to around 3K by the end of September. Active users showed a slight decline, averaging around 20K throughout the quarter.
Family Farm Adventure by Century Games PTE. LTD. experienced varied weekly downloads, starting at 4.7K and peaking at 3.6K in mid-August. Revenue showed a significant increase, reaching $505 in early September. Active users remained steady, averaging around 7.5K throughout the quarter.
For more detailed insights into the performance of these games and others, visit Sensor Tower.